ONE FLY. ONE SHARED WORLD.
Guided neural simulation, not learned skills.
ConnectingSERVER AUTHORITATIVE
A shared life, in motion.
Connecting to the simulation. The fly appears when the server sends its state.
IRON SANCTUARYWaiting for stateNo local simulation
SIMULATION PACEAwaiting state
Brain details
Received neural activity
- Neurons
- —
- Connections
- —
- Total spikes
- —
No neural data received.
No session received.
Neural locomotion with engineered sensory guidance. Task actions, when active, are engineered policies, not evidence of learning.